whois().sofewhours

Hey! I'm a Game Design and Production student heading into my second year, with a strong focus on game programming. I primarily work in C# but have been experimenting with Lua, and I’m currently exploring full-stack web development as I build out this website. I enjoy working on interactive systems, game mechanics, and learning how things work under the hood — whether it's in a game engine or the browser.

Why I do what I do

I want to make games that are unapologetic in nature — raw, personal, and crafted with intention. Games that aren't afraid to challenge players or break from trend. But above all, games that people can truly enjoy.

My goal is to bring players back to what gaming used to be: passionate, creative, and player-first. Back when games were made by gamers, not engineered by marketing teams or driven by endless monetization loops.

In a world drowning in AAA corporate sludge and AI-generated noise, I want to carve out something real. I want to help people reconnect with the magic of those years gone — when picking up a game meant stepping into someone's vision, not a product roadmap.

My Arsenal

Version Control

Git

Editors

Neovim
VS Code

Environments

Linux Bash

Languages

󰌛 C# HTML CSS Java Script

Engines

Unity Godot